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Post by kharnynb on Nov 29, 2012 14:35:57 GMT
A quick guide to the ones i played, please add as you want.
World of Warcraft: Still the most popular and probally most polished game in this style. Having played it for nearly 8 years, i can say it is still the one i always go back to.
Rift: Good game, very nice setting and great new idea's. Sadly lacks in engine, making it sluggish and laggy on all but the best systems.
Warhammer online: Great mechanics, tried to be the follow up of DAOC, but never really got out of the initial bugphases, and lacks an engine to fit the mechanics.
Swtor Good storyline, horrible limited as a real mmo.
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Post by PK on Nov 29, 2012 16:34:09 GMT
My 8 year old son has expressed an interest in WoW. I don’t know much about it (other than what I learned from South Park, that is ), so maybe folks here can help me out. One of my concerns is the cost. As I understand it, you buy the basic game and install it, then you have to pay a monthly fee to play, correct? I’ve also seen expansion packs on sale; are they necessary, and what do they do, exactly (yes, I get that they “enhance the game experience”, but what do they add to the game?). If I decide to play along with him, can I install it on a 2nd PC without running into problems, then pay the 2nd online fee? And if he gets bored for a while, do they have an option for suspending then later reactivating the account? My other big concern is how appropriate it is for an 8 year old. Not the game play itself (he also plays Assassins Creed, Halo & Call of Duty, so a bit of violence in a game isn’t a big deal), but the interaction with other players. I spoke very briefly with a guy at a Game Stop while Christmas shopping, and he said that the hard-core players can be pretty hard on newcomers. They’re a bit like surfers in that regard, in that they don’t like anyone else intruding on “their” turf and will do their best to keep them out. He expressed some concern about whether an 8 year old could handle it. So, in your experience, is it something an 8 year old can handle or should he stick with Minecraft (his other favorite)? And yes, I know the answers are out there if I take the time to Google it. I’d rather get the opinion of people I “know”.
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Post by kharnynb on Nov 29, 2012 17:18:26 GMT
Ok, world of warcraft is a subscription kind of game, so no sharing of accounts. You pay for yourself and play for yourself, although blizzard allows minors under 12 to play on a parents account. (only one player at any time). the base game and the first two expansions together should only set you back around 15 euro/dollars. That should be all you need for a quite long time and exclude only the newest class and content over level 80, until you upgrade (around 15 more for expansion 3 and approx 20ish for the 4th expansion). Subscription can be on bi monthly or longer base, both on creditcard or timecards from shops. Once bought, you cannot stop a sub. but if your sub runs out, the account and all characters will persist untill you reactivate your sub. Other players are ofcourse every bit as bad as any internet forum or such. Best is to find a friendly guild on whatever server he plays. Actually, hardcore players tend to be elitist, but not really nastier than anyone else in game. Wannabe's are much much worse. Group content, such as dungeons can contain people that get harsh if you mess up.(random only, in guild it should be fine) The game does however not really require group content until max level(90). Please ask away
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Post by PK on Nov 29, 2012 17:24:22 GMT
OK, so it sounds like the expansion packs are to take you farther in the game rather than adding content at the very beginning, right?
Would he be able to play on his own for a while, without needing to "join" a group?
And my question about sharing wasn't about sharing the account, but the initial install. Do I need to buy a 2nd set of install media if I want to create 2 accounts?
One last question: what's the "blizzard" that allows minors to play? How does it difer from a regular account in terms of playing the game?
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Post by kharnynb on Nov 29, 2012 18:18:49 GMT
You would be able to play up to level 90 all on your own, there is no group content you really need to do until level 90(and even then it is more progress than needed). Expansions add extra content at higher levels and some extra content at lower levels too, but most content at lower levels gets freely added for everyone, even if they do not have the expansion. excluded out of the "starter pack"(which includes the first 2 expansions free, the 15 dollar one) is only 2 races and 1 class (out of 10/8 respectively). you would need a second set of install media/keys to the media for a fully functional second account. Blizzard is the company that makes/manages world of warcraft. They allow minors to play on their parents account as an exception to the "no sharing" rule. this however just means one of you would be able to play. Ps.you can freely download the game and play the first 20 levels for free as a "demo" of sorts at their website. Concider that it is a big download though PPs. the install media/free download software is always free, the thing that costs, are the "one use" keys that the package contains, they make the account/add the right to expansion.
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Post by Cybermortis on Nov 29, 2012 20:08:24 GMT
WoW is *usually* OK for younger kids language wise, as there is a filter built into the chat system that defaults to on. You will, however, always find idiots who push what is acceptable - I caught two idiots in the middle of cybersex in a main hub, although this was late at night.
*Most* players I've run across - and I played on and off since a few weeks after the game was first released - are usually helpful and polite to newcomers. However much depends on what type of server you join.
There are three server types; PvP, PvE and RPG. Of the three PvE is probably the best option for someone new to the game, this disables player verses player combat unless you attack certain targets or walk into the home city of an opposing faction. (There are, unfortunately, plenty of players who love to go around attacking lower level characters then sitting on their bodies until they resurrect then killing them again and again.) RPG servers are meant to be, well, role playing games. And in my experience some of the players on those servers can be a tad overzealous in 'enforcing' this.
WoW has several payment options, ranging from a monthly subscription fee using a credit card through to paying for several months at a time - which works out cheaper per month. There is also the option to buy monthly payment cards from retailers - if you have a kid then this may be the best option. You MUST register an account with Battlenet to play, but you don't need to have a credit card to do so.
Note; It is illegal for companies to collect personal data about under 13's on the net, which is why Blizzard does not allow under 13's to open accounts. However there is nothing stopping an under 13 to use an account set up by their parents to play the game. This, incidentally, is the exact same reason why you have to be 13 or older to register on Pro-boards.
As to the expansions, some elements of the other expansions are mandatory - especially Cataclysm which reshaped the original game world. These changes are free to download, being effectively patches. However, downloading patches is done through the games update system - and this is VERY slow in my experience, not least because of the size of many of the patches. So even if you get the game and all the expansions don't expect to be able to play the game the same day - last time I installed WoW it took 16 hours to patch. (They may have improved the system since then)
Guilds are not required to play the game - I managed to get to level 70 without one - however they can be very useful if you find a good one if only for being able to get some help and advice. This is especially true for when quest lines take you unto instances, as you are more likely to get help from the guild (either from others at the same general level or from a high level play who is willing to run lower level players through them so they get xp and items) than you are to find a good group through the 'looking for group' function. Guilds, if they are friendly, are also more likely to give advice to new players as to how they should be playing particular classes and roles within groups - for example it takes a degree of skill and a good understanding as to how the agro system works to use a mage in a group without getting yourself and everyone else killed in the process. (Which will get you kicked out of a group). It is well worth the effort of doing some homework before picking a guild. Some are set up for different things - for example some are just interested in raids, others for instance runs. There is a list of guilds through the official WoW boards, and talking with if not playing alongside members of a guild will give you a good idea as to how well you would fit in and how helpful they are likely to be. Many of the larger Guilds also tend to have their own message boards, which you can usually go look at to get a fair idea what that guild is like and how active it is.
Game accounts are either active or inactive depending on the amount of game time left in the account. Inactive accounts are frozen, but can be reactivated at any time. I took a long break from WoW of some 18 months, then added game time and found all of my characters were still there as I'd left them. I last played some 2 years ago, and the same would hold in that if I were to add game time to the account (and reinstall WoW on my system) my characters would still be there. So apart from in-game mail (which is only stored for 30 days) you can drop in and out of the game to your hearts desire.
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Post by PK on Nov 29, 2012 20:51:32 GMT
Thanks for the info, gentlemen. I'm going to have to give this a bit more thought. The game play sounds fine for him at this point; I know he'd be happy running around killing various monsters with little or no interaction with other players, so it sounds like the PvE would be just fine for him for quite a while.
One other question: from what I read on the Wiki page a player can have multiple characters (while only playing one at a time), so as long as it's with the understanding that they cannot interact, there's nothing to stop me from having the single acount and each of us playing a character, right?
Do you know if there is a way to save/export a character that you've built up? To move it to another account?
EDIT: now that I've been researching it a bit, a lot of the jokes from OOTS suddenly start to make some sense! ;D
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Post by Cybermortis on Nov 29, 2012 21:40:19 GMT
There are two fractions in WoW, the Alliance and the Horde. Neither fraction can talk to each other or share mail in game - it comes out as gibberish. You can have up to eight characters per server, but on PvP servers you can only pick races from one or the other fraction not both - so if you start as a human (Alliance) you can't create, say, a Blood Elf character (Horde) while your original character still exists on that server. PvE servers allow you to have characters in both fractions at the same time and I think RPG also allows you to play both sides.
So no, there is nothing stopping you and the kiddie from having two different characters on the same account. Do note, however, that both of you would be able to play the others character. (Tip; If you are sharing one account the two of you should play on different servers. This way neither of you can give into temptation and steal money or items from the other. Of course this does mean that if you set up another account and wish to play together one of you will have to start a character from scratch as you can't mail anything to characters on other servers).
As far as I'm aware you can't export characters to another account. The best you could do is to mail equipment and money to a character created with a new account - IF they are on the same server. It is also possible to move a character between servers, but this costs real world money. You could ask Blizzard about this - in my experience their technical people are usually helpful, if overworked.
I'd say that your best option at this point would be to download the trial version, which while lacking in some of the functions of the full game will give a far better idea as to how things work and if this is the right game for you. If you decide to stay you can upgrade the account later, although I *think* this would require that you get a full copy of the original game.
Tip 1; Blizzard used to reward players who recruited their friends to join the game. This is something you should investigate prior to opening a second account, as you may be able to get additional game-time for one or both accounts or special items.
Tip 2; Read the terms and conditions that come with the game disk. I'm not 100% sure, but it is possible that it is legal for you to install the game on two different computers. In which case you won't have to buy the game twice. It is certainly legal to use one copy for two (or more) accounts - I used to help a friend out by levelling one of his characters from my PC when he was at work, and played my characters through his machine.
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Post by wvengineer on Nov 29, 2012 22:00:15 GMT
One suggestion PK, if you do let you kid on WoW, once you setup the account, Do not tell you kid the password and do not save it on the computer to 'auto enter' it. That way they have to come to you in order to log in and you have the ultimate control if they can get on or not.
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Post by PK on Nov 29, 2012 22:37:24 GMT
Way ahead of you on that, wv. At 8, there's no way I'd give him free rein on something like that.
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Post by kharnynb on Nov 30, 2012 6:13:43 GMT
It is 11 characters per account, per server nowadays, also the rule of one faction per pvp server is no longer with us You can move characters between accounts, for a fee, but only if the accounts are in the same name.(ie both accounts are registered to you). There is no limit to the amount of computers you can install the software on and the amount of pc's you can play your account on. It is purely based on one account, one login(ie only one person can play on an account at the same time). So, if you guys want to play together, you would need 2 sets of everything. If you just occasionally want to play when he isn't playing, you only need 1 game, one account. As i am guessing you are in the US? if you have unlimited internet, preferably fast, just go to worldofwarcraft.com and grab the free "demo". setting up a free account is worth it if only for the fact that when you do buy the game, it is ready to go with just attaching the gamekey from the boxed game(no new install needed).
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Post by PK on Nov 30, 2012 16:09:58 GMT
I downloaded the free version last night. When I went to launch it, it automatically started downloading the patch, and you weren't kidding about how long it takes, Cyber. It started around 6pm last evening, and when I left for work this morning at 7:30 (1/2 hour ago) it was at about 69%. Granted my broadband isn't the fastest, but that's still pretty slow.
I'll give it a shot this evening and over the weekend. Help him create a character and see if it's something he'll like. Looking at the main web page, they seem to have a lot of good info to help me get going with it.
Thanks for the help!
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Post by Cybermortis on Nov 30, 2012 16:23:30 GMT
You might also want to consider Guild Wars 2, which has got good reviews overall and uses a free to play model - Meaning that there is no subscription fee once you have bought a copy of the game. If money is tight this would be ideal, as you would not be worrying about wasting money if he looses interest.
The downside is that GW2 is a new game, so is something like 5 times the cost of a basic copy of WoW. There were also some problems with the servers when the game launched. As I recall the original Guild Wars also suffered from slow servers, although this is probably related to the company being a lot smaller than Blizzard.
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Post by kharnynb on Nov 30, 2012 18:01:27 GMT
I would not advise gw2 for a younger person, it is very pvp centric, and much more group based. not to mention, it needs a much heavier pc.
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Post by the light works on Dec 10, 2012 18:02:09 GMT
one tidbit on WOW - it downloads the most critical data first, and then you can play while it is downloading. I grabbed the demo version a couple weeks ago, and my plan is to play up into the high teens and then rotate characters - as a casual gamer, that is plenty for me - I get to do quests and adventures and it occupies time.
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