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Post by silverdragon on Aug 4, 2017 8:17:56 GMT
"Fizzy water" Redo.. Extra Data
This is not to question the original findings on Fizzy Water in any way. Its to test something else...
I am aware of extreme canoeing, that used to be the only sport I was much good at, and the fact I could slalom a PBK20 2man canvas and wood canoe through slalom gates meant for lighter plastic boats back in the 70's80's when I was a lot younger.. But, the recent idea, why NOT take a canoe off the top of a waterfall?...
I can tell you why not, it should be bloody obvious, its dangerous to ducks...
But, if you get "The right waterfall"...
Falling from height into water HURTS. However, they say, falling from height into "Fizzy" water, doesnt, because the mix of air and water allows the water to "Compress" as you hit it.
Easy test, throw poor old buster into the pool again from height with "Shock watch" stickers. Throw him in again with aeration stones pumping air into the water and compare results?.
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Post by mrfatso on Aug 4, 2017 9:35:25 GMT
Use a cherypicker or scissor lift and see it there is a height were turbulent water would make a difference to survivablilty .
There could be a sweet spot where falling into water that's turbulent is better to fall into than still water, you could drop several busters at varying heights to see if any such spot existed.
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Post by silverdragon on Aug 4, 2017 10:25:21 GMT
I am suspecting that the density of the bubbling may be key to this. "How far down" the turbulence goes may also be key. If the surface is very turbulent but only to a depth of say one foot, your going to hit a layer of very hard water under that layer, and that may as well be the same as hitting still water surface.
Therefore, how far down the turbulence goes may be a factor.
I am having an idea. There are already pumps that circulate water in ponds and tanks that can have air pumped into the outflow. Maybe its an idea to use these pumps in a rough circle to induce flow and air into a ring at varying heights to see how the change of heigh of the turbulence underwater changes up the results, alongside the change of height.
If testing, Take into consideration that an air pump has to be a lot beefier to pump air down six foot that it does to do two foot depth... my own pond air pump has a max working depth of four foot, but that over-taxes the pump after a while, so I only use it at two foot max.
If they are using Jamies old rig, that wont matter will it, it managed air in the deep end of a pool. Perhaps that could be remodelled into a inward facing ring [or square?..] that could be used as a drop target and raised and lowered as required?..
I am also keen to understand how the turbulence may affect a water entry by a human... You would have to go full SCUBA gear, but, dropping into water that has turbulence in it, does that "Confuse" which way is up to a diver?.. being that viability will be totally impaired.
Will a deeper survivable dive into turbulence that doesnt KSI on impact be survivable if you go too seep to be able to surface with no air?.
Heck, on initial though, I believed a softer landing would be a simple thing to test. Any more suggestions?.. anyone?..
And yes the original proposal that canoeing over a waterfall does matter, its the angle of descent, it has to be such that you dont somersault in mid air or impact on surface that traps you underwater, and doesnt create a "Stopper" wave that traps you in a washing machine circular current that prevents you surfacing. Investigation of the landing zone is key, you have to know if there is a sizeable boulder just under the surface that will spoil the day?.
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Post by the light works on Aug 4, 2017 14:35:46 GMT
since aerated water in the wild is most commonly generated by dropping water into the water, that should be considered as a method for generating the aerated water. I'm sure the local fire departments wouldn't object to a playdate. just be aware you would need a separate structure to drop buster from, as most ladder truck manufacturers are touchy about having people drop heavy things off their ladders.
also, I would really want a water resistant accelerometer to be on board - because while the shockwatches give a clear go/no go, being able to see the acceleration curve gives a good idea whether you are on track or not.
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Post by silverdragon on Aug 5, 2017 16:32:33 GMT
All things considered, I would be rather careful about mass water flow to create the turbulence. Unless you have a "Tame" waterfall to play with that is?.. Whereas, it may be easy for the white-water canoe "canyon" that is a pumped circuit doing thousands-of-gallons-a-second that they used in the UK for the last Olympics, getting that kind of flow and being ale to control it successfully is down to a fine art that I do not expect the MB's to be able to replicate in the given time they have, maybe this 7 day schedule that Cyber has suggested, that restricts how long they have to plan and film a section.
Yes you "Could" get the Fire service to pump out and recirculate water through a fire truck... however, you may need several trucks to get the kind of water flow you would be getting over a waterfall.
This is why I have suggested the MB's old rig that they used to make a fizzy water pond, just the air, controllable, turn-off able in seconds, and no concerning currents that may drag things "Downstream"...
Waterproof electronics I would have thought a "Must" for fine detail of how much de-acceleration is applied.
Use of a ladder to drop a dummy, not a good plan, the dummy in question may have to be strapped into a canoe, and sod that if you think I am climbing a ladder with a canoe strapped to my back... I am suggesting cherry picker platform may be best. Perhaps two, one set at a set height as a launch platform, one used as a lift to get there?.
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Post by the light works on Aug 5, 2017 17:45:22 GMT
All things considered, I would be rather careful about mass water flow to create the turbulence. Unless you have a "Tame" waterfall to play with that is?.. Whereas, it may be easy for the white-water canoe "canyon" that is a pumped circuit doing thousands-of-gallons-a-second that they used in the UK for the last Olympics, getting that kind of flow and being ale to control it successfully is down to a fine art that I do not expect the MB's to be able to replicate in the given time they have, maybe this 7 day schedule that Cyber has suggested, that restricts how long they have to plan and film a section. Yes you "Could" get the Fire service to pump out and recirculate water through a fire truck... however, you may need several trucks to get the kind of water flow you would be getting over a waterfall. This is why I have suggested the MB's old rig that they used to make a fizzy water pond, just the air, controllable, turn-off able in seconds, and no concerning currents that may drag things "Downstream"... Waterproof electronics I would have thought a "Must" for fine detail of how much de-acceleration is applied. Use of a ladder to drop a dummy, not a good plan, the dummy in question may have to be strapped into a canoe, and sod that if you think I am climbing a ladder with a canoe strapped to my back... I am suggesting cherry picker platform may be best. Perhaps two, one set at a set height as a launch platform, one used as a lift to get there?. we pump test the bronto as 2000 GPM. the problem with the air rig is that it doesn't simulate the effect of the waterfall plunging into the pool, so it is rather inaccurate to the real world.
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Post by silverdragon on Aug 6, 2017 7:04:17 GMT
"In the real world" its a real turbulent current that can rip you underneath and hold you there underwater in that "stopper" wave for quite a while. The hypothesis is that the air in the water makes it compressible to sudden shock of a falling object that would allow you to drop from "greater height" with minimum damage. I suspect that to replicate the flow of a waterfall, you may need a dozen or so of your Bronto's pumps?. Yes you can hire large pumps that they use to empty out dry docs, but again, the flow of water will create currents that may skew the results, and unless the object has a clear path to flow with the right current away from the falls, thats maybe just getting too complicated right about now?. However, one single air compressor can create enough air in the water to "proof of concept", and then maybe when thats done, replicate the height of a known waterfall to test, and then go large scale with a real waterfall.
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Post by the light works on Aug 6, 2017 14:18:16 GMT
"In the real world" its a real turbulent current that can rip you underneath and hold you there underwater in that "stopper" wave for quite a while. The hypothesis is that the air in the water makes it compressible to sudden shock of a falling object that would allow you to drop from "greater height" with minimum damage. I suspect that to replicate the flow of a waterfall, you may need a dozen or so of your Bronto's pumps?. Yes you can hire large pumps that they use to empty out dry docs, but again, the flow of water will create currents that may skew the results, and unless the object has a clear path to flow with the right current away from the falls, thats maybe just getting too complicated right about now?. However, one single air compressor can create enough air in the water to "proof of concept", and then maybe when thats done, replicate the height of a known waterfall to test, and then go large scale with a real waterfall. yeah, I'm guess that downflow of water at the impact point has no affect on the sudden shock of hitting the surface. I bow to your superior authority over the laws of fizzicks.
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Post by silverdragon on Aug 7, 2017 8:43:10 GMT
"In the real world" its a real turbulent current that can rip you underneath and hold you there underwater in that "stopper" wave for quite a while. The hypothesis is that the air in the water makes it compressible to sudden shock of a falling object that would allow you to drop from "greater height" with minimum damage. I suspect that to replicate the flow of a waterfall, you may need a dozen or so of your Bronto's pumps?. Yes you can hire large pumps that they use to empty out dry docs, but again, the flow of water will create currents that may skew the results, and unless the object has a clear path to flow with the right current away from the falls, thats maybe just getting too complicated right about now?. However, one single air compressor can create enough air in the water to "proof of concept", and then maybe when thats done, replicate the height of a known waterfall to test, and then go large scale with a real waterfall. yeah, I'm guess that downflow of water at the impact point has no affect on the sudden shock of hitting the surface. I bow to your superior authority over the laws of fizzicks. Erm, Do you want your test equipment back?. The flow of water is an entirely different test.
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Post by the light works on Aug 7, 2017 13:49:24 GMT
yeah, I'm guess that downflow of water at the impact point has no affect on the sudden shock of hitting the surface. I bow to your superior authority over the laws of fizzicks. Erm, Do you want your test equipment back?. The flow of water is an entirely different test. again, you're absolutely right. large amounts of water pouring from a height into a basin of water has no connection to taking a canoe over a waterfall.
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Post by silverdragon on Aug 8, 2017 7:53:41 GMT
Lets start this discussion again. I may need to be slightly pedantic, but, the original purpose of the thread, was to discuss the idea that having large amounts of air "Dissolved" in the water, or even present in the water as air pockets, may be the reason why you can fall from a greater height into a basin of water "Without sudden de-acceleration", but still slow down enough to not hit the bottom.
Whereas it has been agreed already that the flow of water over a waterfall may indeed be the very process in how the water gets so "aerated", we have a slight problem in that unless you have a lot of industrial size water pumps about the place, re-creating the flow of a large waterfall would be problematic, and hard to test, away from an actual waterfall.
But having an old air pump machine lying about the place, maybe from the last time they tested "Fizzy water", if Jamie or Adam are willing for the new team to borrow such, would be extremely easy to test the idea of the air presence being the key to the idea.
If you want to test flowing water, find a river with a steep downgrade. Its sill going to hurt when you drop in. The "Difference" is the addition of Air, yes, created by large amounts of water dropping over the fall, but its the actual AIR in the water thats "Supposed" to allow some compression of an otherwise uncompressable fluid in that having the air in the water takes out some of the usual shock.
In the progress of the actual science behind this, I am isolating the air component to test true[]false[] of that component.
Dropping a canoe into a fast flowing body of water is bloody dangerous, especially if it is a white water situation, control is a bonus, I am trying to avoid that until it gets to full scale, where you are going to need a trained canoeist.
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Post by the light works on Aug 8, 2017 23:28:27 GMT
Lets start this discussion again. I may need to be slightly pedantic, but, the original purpose of the thread, was to discuss the idea that having large amounts of air "Dissolved" in the water, or even present in the water as air pockets, may be the reason why you can fall from a greater height into a basin of water "Without sudden de-acceleration", but still slow down enough to not hit the bottom. Whereas it has been agreed already that the flow of water over a waterfall may indeed be the very process in how the water gets so "aerated", we have a slight problem in that unless you have a lot of industrial size water pumps about the place, re-creating the flow of a large waterfall would be problematic, and hard to test, away from an actual waterfall. But having an old air pump machine lying about the place, maybe from the last time they tested "Fizzy water", if Jamie or Adam are willing for the new team to borrow such, would be extremely easy to test the idea of the air presence being the key to the idea. If you want to test flowing water, find a river with a steep downgrade. Its sill going to hurt when you drop in. The "Difference" is the addition of Air, yes, created by large amounts of water dropping over the fall, but its the actual AIR in the water thats "Supposed" to allow some compression of an otherwise uncompressable fluid in that having the air in the water takes out some of the usual shock. In the progress of the actual science behind this, I am isolating the air component to test true[]false[] of that component. Dropping a canoe into a fast flowing body of water is bloody dangerous, especially if it is a white water situation, control is a bonus, I am trying to avoid that until it gets to full scale, where you are going to need a trained canoeist. dropping a canoe over a waterfall risks your canoe becoming a submarine.
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Post by silverdragon on Aug 9, 2017 5:51:01 GMT
Lets start this discussion again. I may need to be slightly pedantic, but, the original purpose of the thread, was to discuss the idea that having large amounts of air "Dissolved" in the water, or even present in the water as air pockets, may be the reason why you can fall from a greater height into a basin of water "Without sudden de-acceleration", but still slow down enough to not hit the bottom. Whereas it has been agreed already that the flow of water over a waterfall may indeed be the very process in how the water gets so "aerated", we have a slight problem in that unless you have a lot of industrial size water pumps about the place, re-creating the flow of a large waterfall would be problematic, and hard to test, away from an actual waterfall. But having an old air pump machine lying about the place, maybe from the last time they tested "Fizzy water", if Jamie or Adam are willing for the new team to borrow such, would be extremely easy to test the idea of the air presence being the key to the idea. If you want to test flowing water, find a river with a steep downgrade. Its sill going to hurt when you drop in. The "Difference" is the addition of Air, yes, created by large amounts of water dropping over the fall, but its the actual AIR in the water thats "Supposed" to allow some compression of an otherwise uncompressable fluid in that having the air in the water takes out some of the usual shock. In the progress of the actual science behind this, I am isolating the air component to test true[]false[] of that component. Dropping a canoe into a fast flowing body of water is bloody dangerous, especially if it is a white water situation, control is a bonus, I am trying to avoid that until it gets to full scale, where you are going to need a trained canoeist. dropping a canoe over a waterfall risks your canoe becoming a submarine. "By George, I think he's got it"....
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Post by the light works on Aug 9, 2017 7:42:08 GMT
dropping a canoe over a waterfall risks your canoe becoming a submarine. "By George, I think he's got it".... I have not dealt with canoes much, but the last one I looked at had a rather large leak on the top. but my bottom line is if you are asking about falling into a naturally aerated body of water, you have to consider whether it is the aeration that gives it less resistance, or the churning of the water from the means of aeration. consider that at Niagara falls, more people who have done the stupid, and been swept over au naturel, have survived the drop than those who have gone over in a barrel. the reason for this is that the barrels tend to have enough more surface area that they go whack instead of splash. but the unbarrelled person hits water that is already in a downward motion, so they go in deeper, and decelerate slower. it is really a combination of aerated water and hammer throw - although you have a much bigger, more continuous hammer.
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